It's been suggested to either use _metadata for the filename, or name it. (Note: Windows generally takes issue with any file that starts with a period. metadata and is placed at the root of a mod's folder. The metadata file can be named either _metadata or. It's an entirely optional JSON file that contains a set of entirely optional parameters. modinfo file as of version 1.0 (Cheerful Giraffe, released July 22nd, 2016). The Starbound/mods folder is where you're going to place. unpackedĪfter it finishes, you can find the unpacked resources at ~/.steam/steam/steamapps/common/Starbound/unpacked. ~/Library/Application\ Support/Steam/SteamApps/common/Starbound LinuxĬd ~/.steam/steam/steamapps/common/Starbound/linux/ &. In Finder, press Command+Shift+G (or select Go > Go To Folder in the menu bar), then paste in the following path:.Open Steam, right-click Starbound, click "properties", and select "Local Files", then "Browse Local Files".There are two ways to get to this folder: The command above will navigate to the directory of the Starbound game files, run the built-in asset_unpacker, and store the unpacked files in the game file directory. It'll take a minute or two for the script to run, depending on the speed of your computer. If the terminal seems to freeze up, that's ok. Open Terminal and paste in the following:Ĭd ~/Library/Application\ Support/Steam/SteamApps/common/Starbound/ &. (The following assumes Starbound was installed from Steam) This third string can be changed to whichever location or name you prefer. Where you want the unpacked assets to be dumped.The location of Starbound assets, or Mod assets, to be unpacked. ![]()
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